Showing posts with label movies. Show all posts
Showing posts with label movies. Show all posts

20141021

Police Humvee Beginnings...

The experiment has begun... a black and white police Humvee (ala the 1996 scenes in Demolition Man).

I purchased a 1/48 scale Tamiya M998 "turtleback" kit from Amazon.jp a bit back, finally sat down a built up the major components.

 I started with a plan for painting black: it would be painted with German grey for the black mid-tone. With the goal of making the black as easy as possible I'd plotted the following battle plan: German grey base > black shade/wash > watercolor pencil highlights > flat topcoat.

Let's see how this works.


...

Well... um... it looked grey and white... not black and white. The shade made the grey more 3D, but still read as grey. *sigh* Into the Simple Green and scrubbed with a toothbrush for the hood and wheels. Chassis got a silver drybrush on the mechanicals. then, out came the black gesso. The frame and swingarms, and shock mounts were gesso'd black, as was the hood, wheels and body work. 


Here's where it is now... I need to touch up the bottom of the B pillars, a few points where the gesso contracted and exposed the under color, and clean up the roof line where it meets the black. The glass (not shown) has been gesso'd black on the insides; blackened windows allow models, diecasts, and resin casts to blend better on the table than some black, some clear - it also saves me from having to worry about the crew compartment. I also clipped the side view mirrors, they'd never survive on the table, and sans them, the Humvee will blend better with my other vehicles. Along the same lines, it's brush painted, not airbrushed or sprayed - bit easier to do here in Japan, and the same way I paint my people and bikes.

 It's still in subassemblies, Chassis, hood, A pillar structure, roof/hatch, body, doors and glass. I'd like to give the first drybrush before fixing the glass in place, and that will come after the decals are placed, which need to be ordered/created. I also need to order emergency lights. When all that is done, the quickshade, pencil highlights, and then dullcote.

Not sure when all that is going to play out, but I do have ideas for an open bed model (like the Hummer below) kitbash... so hopefully not so long.


20130428

Scale Observations

First off, I saw IRONMAN 3 last night and loved it. Ben Kingsley was perfectly cast.

I realize that my enthusiasm for the film means it is likely that reviews will suck and the fan boys will hate it.

Screw 'em.


Anyhow, waiting for a train to Fukui. Train platforms: in a larger station they seem to be about two train widths wide. Making track and platform area roughly equal.

Tracks and ballast tend toward the same dirty rust color with bare metal on the tops of the track.

Japanese platforms have a knobbed yellow tile safety line running parallel to the platform edge, about a meter in. The platform itself is asphalt and greyish concrete construction with dual pillars on the edge sides about every 6 or 7 meters (about 2.5 per carriage length).

20130422

Wargaming Survey

This survey made the rounds on many of the blogs I follow, several months back. I started a response then but never got around to posting it. It's been sitting in my draft folder. Time to fix that.



1. Favourite Wargaming period and why?


28mm (at eye level) near future. Always drawn to near future sci fi & technothrillers. Cyberpunk 2020 was my maturation into gaming; It's where I really began to write my own stuff, tweaked rules and really made the games my own. Because of that, near future (modern/cyberpunk-post-apocalyptic) is my favorite place to play.

2. Next period, money no object?
Star Trek based sci-fi. Real Star Trek not that crappy J.J. Abrams shlock. But the whole shebang - Original Series to Star Trek: Online. Have to be in 28mm of course.

3. Favourite 5 films?
Doomsday - all the fun of Road Warrior, Escape From New York and 28 Days Later, but crammed into Rhona Mitra's tight pants.  
Miller's Crossing - Best period gangster movie ever. Finney and Byrne are epic in this movie.
Terminator - not only is this a fun action/horror/sci-fi flick - it is also a superbly crafted film. Sad that Cameron's editorial eye has weakened over the years.
Apocalypse Now - best Vietnam themed movie.
Silverado - while I generally prefer spaghetti westerns, this is probably the best western I've ever seen. The only movie I've ever actually seen someone "cowboy up" in.

At least for the moment - this list is in somewhat of a constant state of flux: Often including Hardboiled, Sono Otoko Kyobo ni Tsuki, Run Lola Run, The Wrath of Khan... etc.

4. Favourite 5 TV series?
Max Headroom - far before it's time.
The Wire - never thought I'd like a series more than Homicide...
The Adventures of Brisco County Jr. - no comment needed - perfection.
Star Trek: The Next Generation - the high water mark of the franchise.
The Venture Brothers or Flight of the Conchords - it's like something I would create myself - if I was that creative.

5. Favourite book and author? 
Homicide: A Year on the Killing Streets - David Simon
That's my favorite book, but my favorite author is probably Lovecraft.

6. Greatest General? Can’t count yourself!!
Oda Nobunaga - The man neutralized a province of ninja to dominate the country. Show me one other general who has done that.

7. Favourite Wargames rules?
Combat Zone. Rules made in a spirit in direct opposition to Games Workshop philosophy.  Foundry's Street Violence and The Rules With No Name are also favorites.

8. Favourite Sport and team?
Japanese survival games (airsoft)... Hamamatsu J's Unit   (><)v 

9. If you had a only use once time machine, when and where would you go?
October 1966 and cock block J.J. Abram's dad.

10. Last meal on Death Row?
Japanese Korean-style barbeque with kimchi and Kirin. The kind you get in Japan not Korea - it's like pizza in New York versus Rome.

11. Fantasy relationship and why?
Monica Bellucci. Have you seen Monica Bellucci? Look at Monica Bellucci and be happy...

12. If your life were a movie, who would play you?
Michael Fassbender is almost cool and handsome enough.

13. Favourite Comic Superhero?
Grey. He was a complete badass before he died and they made him into a flying weaponized cyborg.

14. Favourite Military quote?
"A sucking chest wound is nature's way of telling you to slow down. "

15. Historical destination to visit?
Someplace old I suppose. 

16. Biggest Wargaming regret?
Buying a Warhammer starting set at a GW shop in 1999; Oh what I could have done with that money, that didn't suck.

17. Favourite Fantasy job?
Making movies.

18. Favourite Song Top 5?
London Calling - The Clash
Girl U Want - DEVO
Immigraniada (We Comin' Rougher) - Gogol Bordello
Bullets - Archive
National Anthem of the Soviet Union - Sergei Mikhalkov

19. Favourite Wargaming Moment?
Naming all the soldiers in a German infantry squad after characters from Sesame Street.

20. The miserable Git question, what upsets you?
Conservative politics and J.J. Abrams' Star Trek.

20120808

Total Recall (2012)

I started a cyberpunk themed game a few weeks ago and so I've been keen on things cyberpunk - bought Lockout on Blu-ray and loved it. Rewatching Outland and Ghost in the Shell. So I was looking forward to Len Wiseman's remake of Total Recall, which came out last Friday.  Life and flaky friends kept me away from it until Sunday, when I saw it at an early matinee.

Most of the reviews I've seen of the movie have been negative - but then again most reviewers write the review before they see the movie. Seriously. I've been to many press preview showings - if the movie is a big one, the press seats might be full. If it was something like Your Highness, there were two critics - both left before the halfway point.  Terminator: Salvation got nailed by critics (I loved it) including Steven Rea of the Philadelphia Inquirer, whose 7 sentence review included the line: "Message to Hollywood: Stop with the time-travel stuff."  Yep. He disliked all of the time travel in a franchise premised on time travel - despite the fact that there wasn't any time travel in Salvation. Rea also was a fan of Mission Impossible: Ghost Protocol - though he thought it wasn't quite as good at MI:III; So we know all of his taste is in his mouth.

Total Recall has given me a greater understanding of being a movie critic in the age of digital publishing.  Use Wikipedia and the trailer to write your review, edit it later as needed.  The Wikipedia article on Total Recall listed the power blocks as New Shanghai and EuroAmerica, when in fact the blocs were the United Federation of Britain and The Colony.  Yet, I've found over 16 reviews of the film that site New Shanghai and EuroAmerica.  NPR, Empire, DNA, Game Zone, Movieline, Cinema Source, i4u, Florida Times Union, Deseret News, Kansas City Star, Detroit Free Press - the list goes on.


Some of these reviews were then edited to remove the above terms which still showed up in Google search extracts.  DNA tried to cover up the mistake by inserting the claim that New Shanghai and EuroAmerica were the names of the nations in Philp K. Dick's short story/inspiration We Can Remember it For You Wholesale. They aren't mentioned in that story at all.  NPR did something similar, the article now reads that the names come from an earlier version of the script. Maybe NPR critics don't use Wikipedia to write movie reviews, but they do seem to base them on scripts rather than watching the released film.

I've also noticed that Verhoeven's Total Recall is now a highly thought of classic.  That's interesting because I remember how badly it was received in 1990. Of course it did very well and is now a beloved cult classic. It wasn't in 1990. It is now. Weird huh?

I like both versions. The 1990 film is a fun 80's action cheese-fest. The 2012 version is a sci-fi flick for a more savvy audience.  Living Daylights versus Casino Royale. Beckinsale is freaking awesome - hands down enough to carry the entire film. She is hotter than Stone and more dangerous than Ironside; She kicks more ass in Recall than any film I've seen recently (yeah I'm looking at you Dark Knight Rises - Batman/Bane fight was a preschool slapfight in comparison). Visuals kicked ass, and I found the film entirely enjoyable and a must-buy on Blu-ray.

So much so I went and saw it again Sunday evening.

20110507

The PATH to Freedom

Back in October I had my first game of The Price of Freedom (TPoF) with my group.  Present were Eric, Ryan, Geis and myself.  We decided to use the pre-generated characters and play the adventure as written (in NYC), putting off the avatar campaign until we are comfortable with the rules.  Actually we ended up playing a number of Savage Worlds powered games in the months that followed.
Anyway this is what happened back in October 2010:
Characters were chosen as follows:

Eric – Moishe Cohen
Ryan – Billy Bartsow
Geis – Jordan “Jordo” Miller

The initial adventure, “The Path of Freedom,” began with three PCs meeting in the apartment of Moische Cohen – 72 year-old former Polish freedom-fighter.  They discussed the imminent arrival of the Soviet occupation forces and quickly decided to get the hell out of the city.  On the way out they heard sobs from the next door apartment.  Moishe expressed sympathy for the widow within – a fine lady who had also escaped from behind the Iron Curtain – but he did not stop to comfort her.  As they piled into Billy’s pick-up, Moishe asked if they wouldn’t mind stopping by the 14th Street Armory to see if his friend, Westtree, was there, and if he would join them.  With the agreement of the others they started south on 7th Avenue, amid the looters in a city in panic.
South of 19th they came across a makeshift roadblock.  Four street gang members had blocked the road with burned out cars and other debris.  The gangers stopped beating the kid they had jumped and pulled firearms on the truck.  From behind, a gang-painted Cadillac blocked the avenue of retreat and gun muzzles protruded from its windows.  Boxed in, Billy decided to ram the weakest looking part of the barricade, while Moishe and Jordo fired on the gangers.  Between Jordo’s Uzi and Moishe’s pistol, two gangers were killed and another wounded.  The gangers shot the truck up pretty good – blowing out both tires on the passenger’s side – before scattering to find less dangerous prey.  Moishe grabbed the gangers victim and pushed him in the truck.  Then the vehicle moved slowly, on bare rims, toward the Armory.
14th Street Armory
Outside of the Armory was a military roadblock, errected by the loyalist National Guard soldiers.  The sergeant (a reversely-racist Hispanic NCO with stereotypically poor grammar) manning the barricade refused to recognize Jordo’s credentials or admit him.  Miller (as played by Geis) was much less of an ass than written to be so, when faced with Sgt. Morales and his insubordination, he called over the next highest ranking soldier and calmly relieved the sergeant of duty.
Inside the Armory the trio met Colonel Samadi, the unit’s commanding officer.  Rather than lay down arms, the Colonel has decided to shanghai weapons and light vehicles through the Port Authority Trans-Hudson tunnel beneath the Armory out to New Jersey.  From there, the men will disperse throughout rural PA and NY to attack the Soviets, guerrilla-style.  Our trio volunteers to help and is given a pair of CUCVs to repaint and load with weapons.  Stolen civilian plates are screwed on the bumpers and the vehicles are made ready.
The convoy rolls down a makeshift ramp, through passages dynamited by the engineers, into the subway and then the PATH tunnel.  The trip is slow and dark as they move under the river and under Jersey City.  Then a collision up front brings the column to a halt.  As the passage is cleared, word comes back that one of the NG saboteur teams failed to blow the “Communipaw Bridge” (aka Lincoln Highway Bridge), between Jersey City and Newark.  Miller, who has demolitions experience from his days in Vietam, is tapped to take out the bridge.  Doing so will hamper the movement of Soviet forces and buy time for the NG teams to escape and disperse.
The trio of men commandeer a vehicle from the front of the column and load it with the required supplies.  They then move out of the tunnel and through bumper-to-bumper traffic toward the Communipaw Bridge.  Once there they quickly set the charges and take up positions in a factory warehouse on the Jersey City side of the river.  The bridge is jammed with civilian traffic as panicked people try to escape the city.  Unwilling to harm the civilians the team decides to wait for the arrival of the first Soviet troops.  It is hoped that they will clear the bridge for their own uses, and once that is done – the destruction of the bridge will include a squad or two of Soviet forces.
“Communipaw” aka Lincoln Highway Bridge
The Soviets arrive in commandeered vehicles and begin sweeping the bridge.  However they begin to examine the bridge before it is completely free of civilian traffic.  In order to divert attention from demolition charges and expedite the evacuation of the civilians, Barstow snipes at the Soviet officer on the Newark side of the bridge.  He hits and wounds the man.  Most of the Soviets panic and are pinned, while their comrades search for the source of the fire.  In this way Barstow is able to loose a few more shots before taking any fire.  As the Soviet soldiers move to the edge of the bridge over the outlet, Jordo sprays them with AR fire, wounding several.  Barstow kills another before taking a wound that could have been very serious (hero point used to reduce wound to light).  As the last of the civilians clear the bridge – increasingly intense fire hits the factory building.  Moishe pushes the detonator and the bridge and 15 Soviet troops go into the water.
With the objective achieved the trio hightail it back to the Path tunnel, retrieve their vehicles, snag a few more goodies from a grateful Colonel, and disperse to continue the fight against the Soviets.
In all a great game.  Combat works well, with a believable level of lethality, and a smooth game mechanic.  The only thing we disliked was the widespread panic of the opposition.  Soviets must roll for nerve every round, which makes them a bunch of pussies.  The Soviet Union was a highly militarized society, with all children receiving weapons training.  While conscription was for two years, it was based on this preformed military knowledge.  Indeed the photos of back-flipping shovel throwing soldiers doesn’t jibe with the Keystone Cop feeling engendered by the panic rules.  They will have to be adjusted.
In all, we want to play the game as we envisioned it – a Red Dawn RPG.  The background provided in the game books is patently ridiculous, and sometimes offensive.  Soviet invasion of the US is a pretty far stretch to begin with, but I believe Red Dawn‘s chain of events is eminently more believable – or my own idea of a Soviet move to decapitate and secure America’s nuclear arsenal before it can be used against Russia (a preemptive defensive invasion ala Iraq 2003) – or the setup presented in the Freedom Fighters video game (it even allows for cool modern Russian toys!).  We intended to play a few more games with the pregen characters, in order to get comfortable with the rules before starting an Avatar campaign in one of those two settings – but real life and other games took over.

20110505

An Unscheduled Update…

Since my last post the world has changed a little bit.  Osama bin Laden was shot twice in the face by DevGru SEALs in Pakistan on the 2nd.  The circumstances of his death were a testament to his life, he died a coward’s death using his wife as a human shield.  After confirming his identity, his body was prepared according to Islamic custom and buried at sea – far better treatment than he offered any of his victims.
There is news on the gaming front as well.  I am pleased to have found a copy of TPoF Gamemaster’s Pack, which is currently on it’s way Wayne’s World of Books – hopefully arriving later today.  This will complete my TPoF collection, giving me hardcopy access to all materials for the game.  The second copy of the box set arrived, and I was very pleased to find it a near mint condition copy – all data annexes, map and books in great condition, chits unpunched and original d20 intact.
Also on the way via various postal and delivery services, are:

28x 40mm UltraModern Miniatures from HLBS Co.
1x   3rd Special forces group/CIA civvies gear (4 figs to be used as PCs)
1x   Motor rifle troops (4 figs)
1x   VDV airborne (4 figs)
1x   VDV Airborne II (4 figs)
1x   MVD Interior Ministry troops Grozny (4 figs to be used as Spetsnaz)
1x   Guards with LMGs (4 figs to use as Motor Rifles)
1x   Dismounted armoured crews (4 figs)
2x   DeAgostini diecast UAZ-469/469B (1/43)
13x Maisto diecast Ford Crown Victoria (1/44)
1x   New Ray 1959 Cadillac Series 62 Convertible
2x   Kitech BTR-70 APC model kits (1/48)
1x   Kitech T-80U MBT model kit (1/48)
1x   Kitech M1A2 Abrams MBT model kit (1/48)
1x   Kitech M2 Bradley IFV model kit (1/48)
1x   Maisto diecast HMMWV (1/40)

The Crown Vics will be repainted and used for police cruisers, unmarked/civilian cars, and taxis.  The Cadillac was purchased specifically for an appropriated command car ala Red Dawn.  The car in the movie was a ’64 Caddy Series 62… this was as close as I could get for $7.  The Kitech kits are cheap models that can be greatly improved visually with a little work.  The Maisto HMMWV is labelled 1/40 but is closer to 1/48 in size.