
R. Talsorian’s
Cyberpunk 2020 was a watershed game for me.
At a comic book convention in 1991, I picked up a bootleg of
Akira and
Appleseed.
This quickly lead to Cyberpunk SWAT gaming – powered by the only modern
rules we had – Palladium. We’d been playing Palladium for a while in a
Macross game (
Robotech with all the Macek inspired crap stripped back out) and I grabbed
Ninja’s & Superspies
to use as a basis. Well, as anyone who’s ever played a Palladium game
can tell you – the rules suck. It embodies the worst of power gaming
and is inconsistent. Following an adventure where I’d emptied a 30rd
mag from my M16 into a terrorist’s chest at close range, and a 30mm
grenade… leaving the man wounded but still in the fight – we decided to
look elsewhere.

Relating the adventure to some fellow (sadder and older) geeks, we were turned on to
Cyberpunk 2020. I ordered a copy immediately. It was the only thing I played for about 5 years and then it shared time with Star Trek gaming.
Eventually I fell out of
Cyberpunk gaming… the late 90′s made a dystopian future seem improbable. Crime was down, economy was good.
Suffice it to say that the last decade has done much to validate the
Cyberpunk premise.
And I have returned to
Cyberpunk. Last month we began a
Cyberpunk
game, two characters were generated using Interlock, but with an influx
of players we switched to Savage Worlds in order to get down to
playing. The game is pretty much ad hoc and I’m still figuring out what
exactly to do with it. Do I stick with Savage Worlds, or do I
Interlock up the new players and run
Cyberpunk rules. Very
different play styles, CP is extremely deadly and a bit crunchy. Savage
Worlds is rules light and cinematic. Do I update the setting, the
timeline?
Cyberpunk play was set between 2013-2020. The way I see it I have three choices:
1. Play the
Cyberpunk Setting as written – RetroDark Future
2. Advance the timeline adapt the tech (no faxes) to reflect modern cyberpunk a’la the new
Total Recall, Red Faction, and
Deus Ex.
3. Play modern cyberpunk, the Dark Future is now (or tomorrow) basically
a darker version of today with emergent cybernetics (the
Robocop option).
Of these three I’m drawn to the second two. I have lots of modern
vehicles and minis, and many older cyberpunk minis (Copplestones, EM4 et
cetera) lend themselves more to the
Robocop style of cyberpunk than the universe of
Infinity.
This does mean a bit of a drawdown in tech – basic cybernetics – full
borgs very , very, very rare. Netrunning becomes more like hacking, the
game ends up being
Millennium’s End with cybertech like that in
I Robot.
If I want to preserve those two aspects of the tech I need to advance
the timeline and end up with a more sci-fi type universe (
Lockout,
Total Recall, and
Infinity).
If I go the
Robocop option I can keep Saburo Arasaka… hmmm… I think that’s the ticket.